![]() UGUI: Prefab is glitchy while editing in Prefab Mode when parent Canvas Render Mode is set to Screen Space - Camera ( 1394756) Texture: Unity crashes when compressing texture with non-power of 2 dimension size texture using Texture2D.Compress ( 1417802) Shadows/Lights: Scene is brighter in Standalone player if it was open in the Editor at build time ( 1375015) Shader System: Editor crashes in Play mode when Groupshared memory and a constant buffer value is used in a compute shader on OpenGLES3 ( 1413012) Settings Window: Spaces and symbols of the Project name are changed to hyphens causing "Invalid characters" warning in the Bundle Identifier ( 1412412) Serialization: Editor crash when deserializing an array of a type with a nested fixed-size buffer field ( 1400774) Search: Fail to load the search index concurrently ( 1417609) Quality of Life: ReorderableList out of bounds exeception ( 1399803) Native Window Management: Windows Editor misses some right mouse clicks right after cursor is locked and unlocked if left mouse button is held down ( 1365651) ![]() Mono: "Found plugins with same names" error is thrown when building on Android with duplicate. Metal: Consistent EditorLoop 5-10ms spikes when using Metal API ( 1378985) Inspector Framework: Tooltips are not shown when hovering over name of the value in the Inspector ( 1415921) Asset - Database: Texture size increased on first build when 'Compress Textures/Assets on Import' is enabled ( 1397965)Īsset Bundles: Textures are not compressed when building bundles ( 1412557)ĭedicated Server: Data from mesh colliders are stripped in dedicated server builds ( 1399961)ĭirectX11: Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the project ( 1408785)
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